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Battle of Drakonia 0.2

← Return to Battle of Drakonia 0.2

Devlog

  • game status: is going to happen
    March 23, 2024 by NoqaGames
    The game status have been changed from possibly cancelled to: its gonna happen. In big picture, biggest influencer was timeschedule, setting timelimits and respecting it. The second part was trusting... Continue reading
  • Dragon Rider Concept
    December 01, 2023 by NoqaGames
    Well I thought didnt want to make hack, slash and blocking type of game. Also wanted little bit of first and third person camera action. We will see if it stays on test version but last night when fly... Continue reading
  • D e s t r u c t i o n h u r t s n o o n e
    November 24, 2023 by NoqaGames
    Little bit of destroyable walls. At first they were rigidbodied, which means that the pieces would fall from collision, but of course it was too heavy on computer machine... Continue reading
  • Defensive mechanisms
    November 18, 2023 by NoqaGames
    Development going smooth, next will be focusing on finishing the level. I wrote some action based short story which describes the happenings in the tunnel, so thats my guide and strategy to develop it... Continue reading
  • Battle Of Drakonia 0.2 version published!
    October 24, 2023 by NoqaGames
    Outer environment added + blue dragon frien... Continue reading
  • Mishmash of different genres
    August 26, 2023 by NoqaGames
    Spacedragon attack concept. GOAL: More content, fun, playability Will add dragonlike wings later, if turns out to be good idea to push towards... Continue reading
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